For this project, I decided to make a topographical map model of the flatirons and form it into a layered, wooden clock. I took screenshots of a topographical map of the flatirons and traced a few different elevation levels in Rhino.
Then, I extruded these different levels into .25 inch thickness shapes. Then I layered the levels in order of lowest elevation on bottom to highest elevation on top and modeled some clock hands on the very top piece. I then added some environmental mock up models for the environment I see my clock living in...a living room!
I then took this model into Rhino and put materials I saw fit for my different modeled pieces to make them look as real as I could. I had a lot of issues with setting up my environment as none of the programmed backgrounds fit my scene. I tried looking online for some backgrounds I could use instead, but came up with nothing that would work whether it was low quality, cost money or the scene didn't match my needed scenery. I look forward to making this clock into a physical object, I like the way it turned out in my model!
Welcome to my progress blog for my Form course at the University of Colorado, Boulder. Enjoy watching my process as my ideas become a reality.